package cate.game.role.res.leader.hallows.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBRole;
import easy.java.dev.note.NoteField;

import java.util.Map;

@ClientMsg(title = "圣器激活皮肤的返回")
public class HallowsActiveSkinResp implements MsgOutput {
    @NoteField(value = "圣器皮肤激活时间")
    public Map<Integer, Long> skinMap;

    @NoteField(value = "激活的圣器皮肤")
    public int skinId;

    public HallowsActiveSkinResp() {}

    public HallowsActiveSkinResp(Map<Integer, Long> skinMap, int skinId) {
        this.skinMap = skinMap;
        this.skinId = skinId;
    }

    @Override
    public MsgConfig conf() {
        return MsgIdBRole.HALLOWS_ACTIVE_SKIN_RESP;
    }
}
